Welcome back to the weekend edition of Miscellany. This time, we inform you about a group of University of Indonesia students who are members of the MILBoard Team, who have successfully made Indonesia's name famous in the international arena by becoming champions at the UNESCO Youth Hackathon 2024, a prestigious event initiated by the United Nations Educational, Scientific, and Cultural Organization (UNESCO).
Youth Hackathon 2024 is a forum for bringing together young innovators from all over the world to design creative solutions to improve media literacy and understanding among the public. At the event, the MILBoard Team competed with 203 projects from 68 countries and managed to conquer the tight competition. This victory not only brought the MILBoard Team to the top of the championship, but also gave them the honor of attending the "UNESCO Global MIL Week Feature Conference 2024" in Amman, Jordan. In front of world leaders, they presented an innovative project that combines board games and digital applications to train children and adolescents' ability to filter information in cyberspace. As conveyed by Muhammad Rafi Aurelian R, a member of the MILBoard team, he and his team are very proud to be able to raise Indonesia's name on the world stage and play a role in advancing media literacy for the younger generation.
With an innovation that combines traditional games such as snakes and ladders, as well as interactive features such as challenge cards and QR codes, the game introduced by the UI Milboard Team offers an interesting learning experience for the younger generation. The MILBoard Team hopes that this work can reach children throughout the country, both in urban and remote areas, helping them recognize facts and avoid hoaxes. Their success shows that the creativity, innovation, and hard work of Indonesia's young generation can compete at the world level and inspire other children of the nation to continue to excel.